Jeżeli chodzi o kursy z tworzenia aplikacji i gier po VR dużo informacji jest porozrzucane po internecie. Jest jednak nadzieja ponieważ niedawno odbył się event Oculus Connect 5 i za darmo udostępnione są bardzo cenne wykłady w języku angielskim. Nic tylko oglądać i czerpać wiedzę pełnymi garściami.
TytułURLOculus Connect 5 Keynote Day 01 [includes Abrash's talk/portion, last ~30 mins]https://youtu.be/o7OpS7pZ5okOculus Connect 5 Keynote Day 02 [Carmack!]https://youtu.be/VW6tgBcN_fAAccessibility: Build, Influence and Grow Adoption Over the Next 5 Years in VRhttps://youtu.be/9ERhqYH2RNIAdvances in the Oculus Rift PC SDKhttps://youtu.be/ZbLe7b2pUq0Authentically Us: Providing a Platform for Unrepresented Voices in VRhttps://youtu.be/rvdIpQxuAUwBlood, Sweat, and Tears: A Tale of VR Esportshttps://youtu.be/rdqXMaOdPJwBootstrapping Social VRhttps://youtu.be/ATbqtZqoit8Breaking the Story: Emergent Narrative from Shared Experienceshttps://youtu.be/lVWvaLZ_wHYBuilding Brand + Community On a Budgethttps://youtu.be/iltWk9ieHw8Creative Ways to Get More Eyes on Your Apphttps://youtu.be/ymrWNLmeEx0Developing Bigscreen for PC and Mobile: Lessons on Cross-Platform Social VRhttps://youtu.be/tR-0CIRsKHoEvolving Stormland: How Insomniac Draws from the Pasthttps://youtu.be/4TUqkq12vcQFireside Chat: Creating the Metanarrative of VR with Tender Clawshttps://youtu.be/Wve3hDEmlcsThe Future of Home for Rift: Developer & Roadmap Updateshttps://youtu.be/YzDIwXM-lTwThe Hierarchy of Being: Embodying Our Virtual Selveshttps://youtu.be/_fr5Nk8gB3gHybrid Apps – Preview Sessionhttps://youtu.be/lRzn-17nUasIntegrating Locomotion in Unity, Unreal, and Native Engineshttps://youtu.be/dBs65za8fhMIntroducing the Atom RED by Facebook 360 A Look at the Next Generation of Immersive Storytellinghttps://youtu.be/LnY3JKf4Rn0Medium and Quill for Prototyping with Live Demo [fixed]https://youtu.be/0yacNOIrD1YOculus Avatars: Maximizing Social Presence, Part IIhttps://youtu.be/HT0nOOZz6QEOculus Go: Developing and Partnering for Mass Market VRhttps://youtu.be/Es51wtnDHRAOculus Lipsync SDK: Audio to Facial Animationhttps://youtu.be/4JGxN8q0BIwOculus Store 101 Content Policies Explainedhttps://youtu.be/40urJZlu34IOn Creative Development for Emerging Platformshttps://youtu.be/71-XShW3PVIPorting Your App to Oculus Questhttps://youtu.be/JvMQUz0g_TkPreparing Your App for Launchhttps://youtu.be/5JpPRat7t9YPresence at Standalone Scale: Maximizing Immersion on Oculus Questhttps://youtu.be/roMtxYtzQ3AReact 360 & Oculus Browser: Uniting the Web with VRhttps://youtu.be/MiGN7vmoHoIReinforcing Mobile Performance with RenderDochttps://youtu.be/CQxkE_56xMUSpatial Audio for Oculus Quest and Beyondhttps://youtu.be/sKDXksI7S6oTraining, Transformed: Walmart Explores VR at Scalehttps://youtu.be/xTvTv5CU8XEUnlock the Visual Potential of VR Using Unity’s Scriptable Render Pipelinehttps://youtu.be/Nw4woPAGeOYUsing Deep Learning to Create Interactive Actors for VRhttps://youtu.be/Gx_Twp943qEUX Research in VRhttps://youtu.be/TMw1V-IHt5YVideo That Doesn’t Suck: Stereo(scopic) 3D-180° for VRhttps://youtu.be/q6uFuGfZPU0VR for Everyone: Lessons for Building Compelling Social VR Experienceshttps://youtu.be/6T5ol5l2vgg
Online since 1997. Join one of the first online course-makers from Poland. Our tutorials have been used by 150K+ students from all around the world with over 4million+ views on YouTube.
Follow us on social media!
“If you want to teach people a new way of thinking, don't bother trying to teach them. Instead, give them a tool, the use of which will lead to new ways of thinking.”
― Richard Buckminster Fuller